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Bug #11322
closedrgw - improve performance for large object (multiple chunks) GET
% Done:
0%
Source:
other
Tags:
Backport:
hammer
Regression:
No
Severity:
3 - minor
Reviewed:
Affected Versions:
ceph-qa-suite:
Pull request ID:
Crash signature (v1):
Crash signature (v2):
Description
Currently the handling at rgw side for large object (multiple chunks) is, it sends response (if there is any) first and then issues AIO to OSD for next object, one optimization is to switch that, to make get from OSD and response to client parallel.
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