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Bug #17801
closedCleanly reject "session evict" command when in replay
% Done:
0%
Source:
other
Tags:
Backport:
jewel
Regression:
No
Severity:
3 - minor
Reviewed:
Affected Versions:
ceph-qa-suite:
Component(FS):
MDS
Labels (FS):
Pull request ID:
Crash signature (v1):
Crash signature (v2):
Description
Currently we crash like this (from ceph-users):
2016-11-04 13:36:03.805549 7f924ded0700 1 mds.gp-ceph-mds1 asok_command: session evict (starting...) 2016-11-04 13:36:03.809513 7f924ded0700 -1 mds/MDLog.cc: In function 'void MDLog::_submit_entry(LogEvent*, MDSInternalContextBase*)' thread 7f924ded0700 time 2016-11-04 13:36:03.805586 mds/MDLog.cc: 275: FAILED assert(!mds->is_any_replay()) ceph version 10.2.3 (ecc23778eb545d8dd55e2e4735b53cc93f92e65b) 1: (ceph::__ceph_assert_fail(char const*, char const*, int, char const*)+0x80) [0x55c691e22ef0] 2: (MDLog::_submit_entry(LogEvent*, MDSInternalContextBase*)+0x47f) [0x55c691c8189f] 3: (Server::journal_close_session(Session*, int, Context*)+0x6df) [0x55c691a6059f] 4: (Server::kill_session(Session*, Context*)+0x1bd) [0x55c691a623bd] 5: (MDSRankDispatcher::handle_asok_command(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >,
We should explicitly check for replay when handling this command and send an error to the caller to tell them to wait for replay to finish before trying to evict anyone.
Updated by Zheng Yan over 7 years ago
- Status changed from New to Fix Under Review
Updated by John Spray over 7 years ago
- Status changed from Fix Under Review to Pending Backport
- Backport set to jewel
Updated by Loïc Dachary over 7 years ago
- Copied to Backport #18010: jewel: Cleanly reject "session evict" command when in replay added
Updated by Nathan Cutler about 7 years ago
- Status changed from Pending Backport to Resolved
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