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Bug #1357
closedMaking many pools and writing to them eventually hangs
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Description
Discovered while testing #1297. Looping pool creates eventually hang when the OSD rejects writes for being sent earlier than same_primary_since on the PG.
Turns out that the OSD was initializing same_primary_since based on the osdmap epoch when the PG was created locally, not when it was entered into the map.
A Fix is in testing now.
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