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Bug #40213
closedmds: cannot switch mds state from standby-replay to active
% Done:
0%
Source:
Community (dev)
Tags:
Backport:
nautilus,mimic
Regression:
No
Severity:
3 - minor
Reviewed:
Affected Versions:
ceph-qa-suite:
Component(FS):
MDS
Labels (FS):
Pull request ID:
Crash signature (v1):
Crash signature (v2):
Description
if a standby-replay mds run for a long time, there are too many inodes in cache. In the rejoin phase, the mds server traverses all nodes.
so we will trim the cache of standby-replay mds when some segments has been trimmed.
Updated by Patrick Donnelly almost 5 years ago
- Subject changed from cephfs: can't switch mds state from standby-replay to active to mds: cannot switch mds state from standby-replay to active
- Status changed from New to Fix Under Review
- Assignee set to simon gao
- Priority changed from Normal to Urgent
- Start date deleted (
06/10/2019) - Affected Versions v12.2.12 added
- Affected Versions deleted (
v12.2.10) - Component(FS) MDS added
Updated by Patrick Donnelly almost 5 years ago
- Status changed from Fix Under Review to Pending Backport
- Backport changed from nautilus,mimic,luminous to nautilus,mimic
Updated by Nathan Cutler almost 5 years ago
- Copied to Backport #40440: nautilus: mds: cannot switch mds state from standby-replay to active added
Updated by Nathan Cutler over 4 years ago
- Copied to Backport #42375: mimic: mds: cannot switch mds state from standby-replay to active added
Updated by Nathan Cutler over 4 years ago
- Status changed from Pending Backport to Resolved
Updated by Patrick Donnelly over 1 year ago
- Related to Bug #48673: High memory usage on standby replay MDS added
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