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Bug #821

osd: fix osdmap caching

Added by Sage Weil about 13 years ago. Updated about 13 years ago.

Status:
Resolved
Priority:
High
Assignee:
Category:
OSD
Target version:
% Done:

0%

Source:
Tags:
Backport:
Regression:
No
Severity:
3 - minor
Reviewed:
Affected Versions:
ceph-qa-suite:
Pull request ID:
Crash signature (v1):
Crash signature (v2):

Description

two issues (at least):
- we end up regenerating the osdmaps from disk data frequently
- we throw out cached copies in hadnle_osd_map only (?), which means we sometimes don't free them at all (if the last map ended up using a lot)

I think a robust solution to this will include:
- get_map returning shared_ptr<OSDMap*>. they are all read-only copies, so locking issues go away (for the maps themselves)
- some real-ish cache management, probably informed by peering: we keep them around if we are still peering anything, and are sure to trim when we are not.

History

#1 Updated by Sage Weil about 13 years ago

  • Target version changed from v0.25 to v0.26

#2 Updated by Sage Weil about 13 years ago

  • Assignee set to Colin McCabe

#3 Updated by Sage Weil about 13 years ago

  • Priority changed from Normal to High

#4 Updated by Sage Weil about 13 years ago

  • Status changed from New to Resolved
  • Assignee changed from Colin McCabe to Sage Weil

#5 Updated by Sage Weil about 13 years ago

  • translation missing: en.field_story_points set to 2
  • translation missing: en.field_position set to 1
  • translation missing: en.field_position changed from 1 to 537

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