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Bug #42770

Regulary trim inode in memory

Added by shen hang over 4 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
% Done:

0%

Source:
Community (dev)
Tags:
Backport:
Regression:
No
Severity:
3 - minor
Reviewed:
Affected Versions:
ceph-qa-suite:
Component(FS):
MDS
Labels (FS):
Pull request ID:
Crash signature (v1):
Crash signature (v2):

Description

Inode would be trimmed only when cache reached limit or in the bottom lru now. Too many inode in memory would lead to that accessing new inode when memory reached limit would take a long time;

History

#1 Updated by Patrick Donnelly over 4 years ago

  • Status changed from New to Fix Under Review
  • Assignee set to shen hang
  • Start date deleted (11/12/2019)
  • Tags deleted (cephfs mds )
  • Backport deleted (nautilus,mimic,luminous)
  • Pull request ID set to 31564
  • Component(FS) MDS added

#2 Updated by Patrick Donnelly about 4 years ago

  • Status changed from Fix Under Review to Closed

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