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Feature #58272

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make dynamic resharding shards number multipliers configurable

Added by Mark Kogan over 1 year ago. Updated over 1 year ago.

Status:
In Progress
Priority:
Normal
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Target version:
-
% Done:

0%

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other
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Description

currently when resharding the next shards number multipliers for non-multisite and multisite are not configurable,
would like to make them configurable in order to experiment with the shards number vs objects numbers ratio in a staged continuous ingestion scenario

Actions #1

Updated by Mark Kogan over 1 year ago

  • Pull request ID set to 49434
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