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Bug #507
closedobjectcacher mixes pool namespaces
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Description
ObjectCacher uses a single object map for all objects, regardless of pool. Whoops.
Updated by Greg Farnum over 13 years ago
- Status changed from New to 4
Pushed to the objectcacher branch. I think this is done but need to make sure it's not breaking anything with its handling of endian-specific variables.
Updated by Greg Farnum over 13 years ago
- Status changed from 4 to Resolved
Merged into unstable as of 5e453454f8cc539de46d0ee2666e7a98e71a27a6.
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