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Bug #22161
closedbluestore: do not crash on over-large objects
Status:
Resolved
Priority:
High
Assignee:
-
Target version:
-
% Done:
0%
Source:
Tags:
Backport:
luminous
Regression:
No
Severity:
3 - minor
Reviewed:
Affected Versions:
ceph-qa-suite:
Pull request ID:
Crash signature (v1):
Crash signature (v2):
Description
See "[ceph-users] Getting errors on erasure pool writes k=2, m=1" for one example. We've had a number of reports from users putting in overly-large objects and causing their OSDs to crash.
Obviously it would be good if we prevented them doing this from higher layers (...which I thought we did, now?), but we also need BlueStore to start rejecting IOs instead of crashing.
Updated by Sage Weil over 6 years ago
- Status changed from New to Fix Under Review
- Backport set to luminous
Updated by Greg Farnum over 6 years ago
- Project changed from RADOS to bluestore
- Category deleted (
Correctness/Safety)
Updated by Sage Weil over 6 years ago
- Status changed from Fix Under Review to Pending Backport
Updated by Nathan Cutler over 6 years ago
- Copied to Backport #22507: luminous: bluestore: do not crash on over-large objects added
Updated by Nathan Cutler about 6 years ago
- Status changed from Pending Backport to Resolved
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